Friday, August 29, 2008

Node3 Blockout and Plan: edit Texture Update





Here's a quick geometric blockout for Node3. We'll be doing all of the level in max or maya. The first picture is an overall of how it will be put together. The 2nd picture is an exploded view of the components that make up the level. Erich and I will be modeling these pieces to completion within the next week. See you Saturday.

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