Here's a list of the concept art we still need:
1. Concept Sketch of the zone after the cave. (It was originally called Pigmy Road) - Hunter
2. Color concept of David - Adam
3. Color concept of Goliath - Hunter
4. Color concept of Guard - Adam
5. Color concept of Elder (From David's tribe) - ??
6. Color concept of Stage 3 (The cave piece that Adam was working on) - Adam
7. Color Paper Map of Stage 1 (Guard Post and Wall in one map) - Hunter
8. Color Paper Map of Stage 2 (Bridge) - Hunter
9. Color Paper Map of Stage 4 (Pigmy Road) - Hunter
I am moving forward with the Blue Tribe concept I posted the other day. I will have a child, and a chief drawing colored for tomorrow. I have also been working on the concept art and paper map for Stage 5, the only stage in Node 3.
I am also finalizing the graphic design for our project--we are just moving forward with the "David" as the game name.
Bret and I will be working all day today on this project, so everyone is welcome to come by and work or submit projects for feedback.
Remember that due tomorrow is all of the guard post modeled and textured, as well as the completed design document and pitch presentation.
Sunday, April 13, 2008
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