Tuesday, April 1, 2008

Camera Tracking

Dylan, in response to the post I wrote earlier.
I think the number one thing we should work on is your second paragraph. The paragraph concerning the camera tracking motions.  If we concentrate on that element, it will add a style that our users can comprehend and recognize.  Climbing is important, however it is only a small detail to the entire game and it would probably be better to concentrate our efforts to a  larger aspect of the aesthetics- such as the camera.

Please feel free to continue posting perspective drawings, so that i can start organizing the shots and scenes within UT3.

love, chad.

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